Post by ~Admin~ on Oct 7, 2005 18:17:20 GMT
Characters may have "Olden Day" Style weaponry, such as Swords, Spears, maces, Flails, Pikes, Longbows.
Characters are also allowed 3 main spells, these can range from - Heal Wounds, Flame Rings, Duplicate Body etc.
Spells have to be to a certain limit, for instance you cannot have a spell that can kill another character with one hit, but it can severally hurt them, adding after-effects can add even more damage, like Burning, Freezing and Poisoning, but yet again these have to be kept to a limit, freezing doesn't mean they are stuck in place, rather means they have less move ability and speed. A Spell book holds 4 Spells each, you start with 3 and ever so often you gain a new spell, spell books are also rewarded for good mages who show good quality. You cannot have more than 2 spell books at one time, if you do the most recent spell book will be deleted along with the current spells and you may not have them with you.
All Spells and Equipment must be placed in your Signature, or in your signature with a link to your characters information page.
Stats;
Strength (str) - The Power of your character
Armour (Arm) - How tough your character is at taking hits.
Intelligence (int) - How clever your character is
Magic (mage) - How well your character can use spells and magics.
The stats are only a represtative of how good your character is, no decisions are ultimatly controled by these, but it can help in some cases, such as duels and battles where we need to find out who would win in certain situations, then and only then will they be used, mainly good RPing can overcome these.
Characters are also allowed 3 main spells, these can range from - Heal Wounds, Flame Rings, Duplicate Body etc.
Spells have to be to a certain limit, for instance you cannot have a spell that can kill another character with one hit, but it can severally hurt them, adding after-effects can add even more damage, like Burning, Freezing and Poisoning, but yet again these have to be kept to a limit, freezing doesn't mean they are stuck in place, rather means they have less move ability and speed. A Spell book holds 4 Spells each, you start with 3 and ever so often you gain a new spell, spell books are also rewarded for good mages who show good quality. You cannot have more than 2 spell books at one time, if you do the most recent spell book will be deleted along with the current spells and you may not have them with you.
All Spells and Equipment must be placed in your Signature, or in your signature with a link to your characters information page.
Stats;
Strength (str) - The Power of your character
Armour (Arm) - How tough your character is at taking hits.
Intelligence (int) - How clever your character is
Magic (mage) - How well your character can use spells and magics.
The stats are only a represtative of how good your character is, no decisions are ultimatly controled by these, but it can help in some cases, such as duels and battles where we need to find out who would win in certain situations, then and only then will they be used, mainly good RPing can overcome these.